Real-time space strategy · in development

Runamegacorp.

Mine, refine, build fleets and take sectors from rival powers. Deep sessions on desktop, quick check-ins on your phone. The galaxy keeps running while you sleep.

How it plays
Concept art

The game

One corporation. A whole sector to run.

Each card is concept art. Hover or tap it to see the same thing in the game today.

How it plays

From three ships to an industry.

Scroll through the first days of a corporation. Every clip is recorded in the game.

01 · Arrive
0ships on screen at 60 fps
0technologies, 39 in v0.6
0story chapters, 12 in v0.6
0/7the world runs while you are away

Desktop and phone

Deep sessions on desktop. Check-ins on your phone.

One corporation, one world, two layouts. The phone is for five minutes on the bus: collect, queue, react to a raid. Nothing punishes sleeping.

Screens

Drag, throw, or use the arrows. Click a screen to open it.

Changelog

What changed.

Newest first. Open a version to see it in the game.

    • The Dark Lane: a gravimetric fix reveals a system no chart shows
    • Derelicts: day-long salvage trips for the Construction ship
    • Registry Archive: files on ships lost in the Severance
    • The Recorder: the first lasting choice between factions
    • Chapters 9–12 and 39 technologies
    • Arrival v2: ships exit warp one by one at the system edge
    • Research Lab with 36 technologies
    • Silent worlds and surveys
    • Registry and Colony contracts
    • Story chapters 5–8

Devlog

Follow the build.

Every version is recorded in the game. Watch the teaser, then see each change as it lands.

Arrival v2 · v0.5
Chapter 6 briefing

Coming soon.

Orbittle is in development. Watch the teaser and follow the changelog until it launches.

See what changed
Concept art